Sim Racing and Esports News Roundup for July 21, 2022

This week in the Sim Racing and Esports News Roundup there is news on Extreme E coming to the Forza franchise, what “Active Reset” could mean for iRacing, qualifying for the 2023 Porsche TAG Heuer Esports Supercup and more.

Sim Racing and Esports News Roundup for July 21, 2022
  • Extreme E has entered into a partnership with the Forza franchise so it now has the official license to the Extreme E ODYSSEY 21 e-SUV and access to the team liveries competing in Extreme E Season 2. “Players can check back regularly to complete new events and challenges to unlock unique variants of the ODYSSEY 21 which represent each of the 10 teams currently competing in the 2022 Extreme E championship and gear up for the off-road trails ahead with Extreme E race suits.”
  • Traxion looks at what ‘Active Reset’ could bring to the future of iRacing. “Active Reset” is what it’s being called, and essentially it is a time saving mechanism that can be used to hone one’s skills in a particular section of a track without the constant need to reset from the beginning. Per Hill, users will be able to map a button that will save a point in time so that they can return over and over to the same place on track instead of having to make the journey every time from pit road.
Sim Racing and Esports News for July 21, 2022
  • The race for grid spots in the 2023 Porsche TAG Heuer Esports Supercup (PESC) gets underway this Saturday. From July 23, online racers can qualify in a two-stage competition to contest the fifth season of the prestigious esports one-make cup. Anyone registered on the iRacing simulation platform with a class A license is eligible. The virtual Porsche 911 GT3 Cup based on the current 992-generation model will again serve as the digital race car for the coming season. More details can be found here.
  • Williams Racing has signed an esports partnership with Currys according to Esports Insider. As part of the deal, Williams Racing and Currys will launch a campaign to provide accessible racing and uncover budding esports racers in the UK.
  • Wired takes a look at how F1 22 Perfectly Simulates the Morality Vacuum of Formula 1. “Useless microtransactions and skins are nothing new, but they’re usually stitched to the underlying game with more effort than this. Apart from the ability to drive your supercars on track at limited points during the season—in the Pirelli Hot Laps Challenge!—there are few occasions where your PitCoins will make a material or even visual difference to your gaming experience.”
  • Check out the video above as James Baldwin attempts to power his home Formula 1 simulator from a wind farm in an effort to reduce his carbon footprint!
  • The Coach Dave Academy has published a guide to The Best Graphics Cards for Sim Racing. “Your GPU is equally essential, if not more, in rendering everything that is meant to show up on your screen. Your graphics card is responsible for rendering the cars, tracks, weather effects and cosmetic as well as damage effects during any event. Not just that, the GPU also renders the textures, surfaces, and shadows and lighting.”
Mark Boudreau
Author: Mark Boudreau

Mark is the publisher of Motorsport Prospects. As a former lawyer, he applies his legal background and research skills to assist race drivers by showcasing the resources they need to make their motorsport careers happen.