The birth of the hybrid racer, where sim racing is the primary domain for motorsport is just one of the topics covered in this week’s Sim Racing Roundup. I also explore how a Formula E team leverages simulators for real-world race preparation, reveal a chance to enroll in an all-encompassing sim racing school, and uncover why racing legend Mark Martin experienced motion sickness while using a simulator. Plus, there’s plenty more exciting sim racing news to discover!
From Sim Racing to the Real Thing

Garrett Lowe is undertaking a new challenge for the 2025 season. With his participation in the 2025 NASCAR GP Spain at Valencia, the American became the first driver to compete in both the eNASCAR Coca Cola iRacing Series and the NASCAR Euro Series in the same year. Lowe drove the #99 Chevrolet Camaro entered by Bremotion in partnership with his sim racing team BS+ Competition in a fine fashion, immediately fighting against EuroNASCAR’s best and proving that the pipeline from sim racing to the NASCAR Euro Series is a great option to kickstart a racing career in the big leagues.
Lowe’s sim racing team calls him a “hybrid racer” because sim racing is his primary domain for motorsport. The American came prepared, having secured success in the Prodigy Racing League thanks to the opportunities brought by BS+ Competition. For his EuroNASCAR adventure, the 23-year old spent a week in Germany to test with Bremotion before traveling to Spain for his debut in front of 19,000 fans.

The simulator: one of the biggest secrets of a professional racing team. Sergio Sette Camara, currently working for Nissan, takes GPblog behind the scenes and talks about the work that teams in Formula 1 and Formula E do on machines that no competitor gets to see.
“You would typically start in a place where you’re doing the very basics, defining track grip, and once you have a good baseline, it means you’re matching the expected track grip, matching the expected lap time. And [once] you have achieved a baseline, which means it’s a setup, a virtual setup on the car, track condition, everything, [with] which you’re doing consistent laps, and now you can start testing the test items that you want to have fixed before you go to the actual event,” says Sette Camara who – because he is currently not racing – usually works on the overall setup for the team and the drivers who will be active on the track.
Sim Motorsport runs a comprehensive, 5 module Race School that provides the very best professional training and coaching in the key elements needed to be successful.
“It is well known that simulation training prior to a race weekend is now more important than ever and the ability to be able to test and prepare is invaluable to todays top racing drivers. The Race School has been created to provide aspiring racing drivers from all age ranges, 14yrs – 70yrs old, with the necessary skills to learn how to be the very best at being prepared both mentally and physically, as well as good at reading telemetry and applying what they learn to become better drivers.”
More information on the school can be found here. Applications are being accepted now.

Guild has secured victory in the inaugural Racing Prodigy P3 Championship following a nail-biting season finale in New Orleans. The talented trio of Will Redford, Laurens Beerten, and Nathan Maximin claimed the teams’ championship in dramatic fashion, edging out rivals TC Racing on a tie-breaker.
The groundbreaking championship, which has transformed sim racers into real-world competitors, consisted of five rounds spanning from November to March. Guild’s journey to the top was highlighted by exceptional performances throughout the season, culminating in a thrilling final showdown in NOLA.

NASCAR Hall of Famer Mark Martin has opened up about why he stayed away from sim racing. His 31-year NASCAR career saw him rack up 96 wins across NASCAR’s top three series, including 40 in the Cup Series. While a championship narrowly escaped him, his five runner-up finishes solidified his reputation as one of the greatest drivers to never hoist the title.
“I got motion sickness the first time that I drove an OEM full motion sim and according to research it’s likely based on the fact that we’ve trained our brains on physical cars over time and introducing new motions that don’t exactly match that is what causes issues.”
You can read his explanation here.
Competitive Sim Racing News

The Ferrari HP Esports Series launches its sixth edition, with an action-packed season set to start in June of this year. Six months of sim-racing will follow, culminating in a LAN Grand Final at Ferrari World Yas Island in December.
Over 17,000 people registered for last year’s series, with drivers from ten different countries making it to the Grand Final. Luke Whitehead took the crown, with overall victories in two out of three categories to become the 2024 Ferrari HP Esports Series Champion.
Registrations are now open.
- iRacing and FIA Launch Inaugural FIA F4 Esports Global Championship (FIA)
- FIA launches groundbreaking Esports Cup to discover the next female motor sport star (FIA)
- MOZA Becomes Official Hardware Partner of Team USA Talent Scout Events – The Gateway to the Esports Olympics (Init Esports)
- SimRacing: Where Competing Feels Good, Win or Lose (Box This Lap)
- This Week in iRacing: April 29-May 5, 2025 (iRacing)
Sim Racing Tips & Techniques

Two teams, three drivers per team, and a single objective…
Complete a lap of the Nürburgring with shared control of a racing simulator. This challenge showcases the importance of coordination, adaptability, and quick decision making under pressure. An exciting blend of teamwork, motorsport, and sim racing.


Danny Lee’s Sim Racing Driver Development Course is Free! Head to dannylee.co.uk/course – “No Sign-up necessary, just click and watch. 26 videos and counting, over 3 hours of material, all produced solely by me. Thanks to everyone that’s supported me and with the help of my partnered brands I’ll continue to produce and release for free.”
Sim Racing Tech Roundup
- 6 Best PC Racing Wheels For 2025 (Yard Barker)
- Forza Horizon 5 PS5 review: One of Xbox’s best racing games comes to PlayStation (Drive)
- MOZA Racing FSR2 Review: Your F1 Career Starts Here (CarBuzz)
- The CSL DD QR2 Ready2Race Bundle Might Be the Best Deal in Sim Racing (Racing Games)

- Thrustmaster Launches Hall Effect Sensor Racing Pedals and Flightsticks (Guru of 3D)
- A Brilliant 1:1 Scale “Italian Job” Mini Cooper S Race Simulator (Silodrome)
- MOZA Racing Launches NexGen 4.0 FFB for All Wheelbases (Box This Lap)
- SIMAGIC Launches Alpha EVO Series: A New Era of Force Feedback Performance (PR)
- COMPETITION: Win a Heusinkveld Sprint Black 2-Pedal Set with Williams Sim Racing (Williams F1)

General Sim Racing News
- SimRacing: Passion Without Excuses (Box This Lap)
- Promoting inclusion through sim racing: ‘Race for a Cause’ 24-Hour iRacing Event Raises €6,000 for LGBTQIA+ Youth (Racers Behind the Helmet)
- Everything We Know About F1 25: Graphics Update, Path Tracing, New Controls (Sports Illustrated)

- F1 25: Braking Point Story Mode Returns, with New Chapters and Features (GT Planet)
- Why F1 25 won’t be on PS4 and Xbox One (Traxion)
- Racing simulation bar planned near downtown Nashville (Nashville Post)
- Simulation Racing Lounge Feeds Growing E-Sport Interest In Loudoun County VA (Patch)

- Project Motor Racing Announced for Fall 2025 (GT Planet)
- Racing Sim ‘Project Motor Racing’ Heads for PC & Consoles Fall ’25 (XBox Era)
- Remember Project CARS and NFS: Shift? We’ve got good news about Project Motor Racing (Top Gear)
- From Pit Stops to Jackpots: The Unexpected Synergy Between Sim Racing and Casino Gaming (Racing Games)

- I just played Forza Horizon 5 on PS5 — and an Xbox game is now Sony’s best racer (Tom’s Guide)
- The five best rally games in 2025 (Traxion)
- 5 Ways to Have Fun Racing in GT7 on a Saturday (AutoEvolution)
- iRacing Betting: The Next Big Thing in Esports Wagering? (Box This Lap)